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Game Maker Language

Game Maker Language, or GML, is a proprietary scripting language used in YoYo Games' GameMaker software. It is similar to C in syntax, but is not a C-based language. GML is used to create cross-platform games with a drag-and-drop interface. GML is an interpreted language, meaning that the code is not compiled, but rather executed by an interpreter at runtime. This makes GML code portable, but also slower than compiled languages. GML is not a particularly powerful language, but it is easy to learn and use. It is well suited for creating 2D games, but can also be used for 3D games. GameMaker games can be exported to a number of different platforms, including Windows, macOS, Linux, iOS, Android, and HTML5.